Goo Runner 2
A downloadable game
Keyboard Controls:
WASD = Move
Spacebar = Jump/Wall Jump
J = Wall Stick
Shift = Dash
Gamepad Controls:
Left Analog = Move
A = Jump
Left Trigger (LT) = Wall Stick
Right Trigger (RT) = Dash
Status | Prototype |
Author | npvallejos |
Genre | Platformer, Adventure |
Tags | Pixel Art |
Download
Download
GooRunner2.zip 27 MB
Install instructions
Extract zip file contents to a folder of your choice and then double Click "Menu Mania.exe"
Comments
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I really enjoy the movement, especially the climbing up and around the walls. As the other commenter said, I think giving the player a lighter weight, a floatier jump, and maybe an increase in movement speed would be a nice improvement
I think it is looking great and I am excited to see what kind of interesting levels/puzzles you make with these mechanics!
Really liking this character controller. The wall-stick goo-based movement is a really fun and interesting idea. I think in-practice it shows it has a lot of potential. I really love the way the wall-grab/ stick works. It's intuitive, fun, unique and easy-to-understand at a glance. I really enjoy going from climbing around the walls, sticking to the ceiling and traversing the level's architecture. I think the controller could be improved by adding another trigger/shift action to make PlayerGoo stick to their current surface (similar to Grab button from Celeste). This would allow players to scale along the perimeters of level geometry. I think this would add to the gooey feeling of the player character. I think giving the player a lighter weight and making their jump a bit floatier would add to this feeling. A floatier jump also gives the player more airtime to use their dash for more intricate movement. Overall I think the controller is good and the character has an interesting premise for platformer game, I'd really like to mess around with it in a bigger level
Also please add a wave-dash, that'd be fun